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package bingo_test
import (
"iter"
"testing"
"github.com/jpappel/bingo-factory/bingo"
)
func TestIters(t *testing.T) {
g := bingo.Game{}
testGame := func(size int, length int) {
g.Board = make([]bingo.Tile, size)
g.Length = length
testGroup := func(name string, iter iter.Seq[[]bingo.Tile]) {
t.Log("Testing:", name)
for i := range size {
g.Board[i].Checked = false
}
count := 0
for group := range iter {
if len(group) != g.Length {
t.Fatalf("Mismatching %s length: %d != %d", name, g.Length, len(group))
}
for i := range g.Length {
if group[i].Checked != false {
t.Errorf("Incorrect value in %s!\n", name)
}
}
count++
}
if count != 2 && count != length {
t.Errorf("Expected to iterate 2 or %d times, iterated %d\n", length, count)
}
for i := range size {
g.Board[i].Checked = true
}
for group := range iter {
if len(group) != g.Length {
t.Logf("Mismatching %s length: %d != %d\n", name, g.Length, len(group))
}
for i := range g.Length {
if group[i].Checked != true {
t.Errorf("Incorrect value in %s!\n", name)
}
}
}
}
testGroup("row", g.Rows())
testGroup("col", g.Cols())
testGroup("diag", g.Diags())
}
testGame(9, 3)
testGame(25, 5)
testGame(49, 7)
}
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