#include #include #pragma once typedef struct { size_t x; size_t y; size_t size; size_t* data; } grid_t; grid_t* create_grid(const size_t x, const size_t y); void set_grid(grid_t* grid, const double val); grid_t* copy_grid(const grid_t* grid); void free_grid(grid_t* grid); bool grid_equal(const grid_t* grid1, const grid_t* grid2); bool grid_allclose(const grid_t* grid1, const grid_t* grid2, const size_t max_error);