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-rw-r--r--presentation/notes.md7
-rw-r--r--presentation/presentation.md35
2 files changed, 24 insertions, 18 deletions
diff --git a/presentation/notes.md b/presentation/notes.md
index 1d6b162..7c9a6fe 100644
--- a/presentation/notes.md
+++ b/presentation/notes.md
@@ -7,17 +7,18 @@
* examples of fractals (Romanesco, Sripenski triangle, Menger sponge)
* question: how do we handle recursion in computer science
* we avoid it!
+* Mention how when Mandelbrot initially tried to have his computed image printed, the printers kept removing the "dust" thinking it was a misprint
* serial algorithm for computing Mandelbrot set
* runtime
- * animation where the number of frames are dependent on runtime:w
+ * animation where the number of frames are dependent on runtime
* shared algorithm for computing mandelbrot set
* runtime
* unique challenges of the shared version
* benefits gained from the shared version
- * animation where the number of frames are dependent on runtime:w
+ * animation where the number of frames are dependent on runtime
* gpu algorithm for computing mandelbrot set
* runtime
* unique challenges of the gpu version
* benefits gained from the gpu version
- * animation where the number of frames are dependent on runtime:w
+ * animation where the number of frames are dependent on runtime
* overall comparison of implementations
diff --git a/presentation/presentation.md b/presentation/presentation.md
index 3de057d..788dc8c 100644
--- a/presentation/presentation.md
+++ b/presentation/presentation.md
@@ -1,31 +1,36 @@
-# HPC Mandelbrot, Julia and Multibot Sets
+---
+title: "HPC Mandelbrot, Julia, and Multibot Sets"
+author:
+- "JP Appel"
+- "David Marrero"
+---
![Mandelbrot Set]()
-## Perquisite Knowledge
+# Prerequisite Knowledge
-### Complex Numbers
+## Complex Numbers
-### What is the Mandelbrot Set
+## What is the Mandelbrot Set
-### Fractals
+## Fractals
-### Handling Recursion
+## Handling Recursion
-## Implementations
+# Implementations
-### Serial
+## Serial
-### Serial Animation
+## Serial Animation
-### Shared
+## Shared
-### Shared Animation
+## Shared Animation
-### GPU
+## GPU
-### GPU Animation
+## GPU Animation
-## Analysis
+# Analysis
-### Speedups
+## Speedups