From 2395b53df37103acdf0779f37b24cbcfcee0be6b Mon Sep 17 00:00:00 2001 From: JP Appel Date: Sat, 28 Sep 2024 02:09:28 -0400 Subject: Refactor game state to array of structs --- bingo/generators.go | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'bingo/generators.go') diff --git a/bingo/generators.go b/bingo/generators.go index 1365f2b..c4b0855 100644 --- a/bingo/generators.go +++ b/bingo/generators.go @@ -17,8 +17,7 @@ type RandomGenerator struct { func (g RandomGenerator) New(size int, length int) *Game { g.picker.Reset() - board := make([]string, 0, size) - checked := make([]bool, size) + board := make([]Tile, 0, size) for _, tile := range g.picker.Iter(size) { board = append(board, tile) @@ -26,7 +25,6 @@ func (g RandomGenerator) New(size int, length int) *Game { game := new(Game) game.Board = board - game.Checked = checked game.Length = length return game -- cgit v1.2.3